4 ms·
I was never much for cheese when I played that game as a kid but I'm pretty sure I got S ranks on most things without it. Advance Wars was a single player game
by spywaregorilla 5y ago
I was never much for cheese when I played that game as a kid but I'm pretty sure I got S ranks on most things without it.
Advance Wars was a single player game (more or less). Fighting an overpowered foe and beating them with your brain was the whole appeal of a strategy game. Overcoming horrible odds was the point, both gameplay wise and narrative wise in pretty much every mission. It was super fun. The secret of strategy games is that they're much more fun this way. Focusing on multiplayer is what drained the RTS genre of its appeal.
- dragontamer 5y agoI too think Advance Wars was really fun, and the AI was in fact smarter than say... Wargroove (Chucklefish did a good job with Wargroove too though, but were clearly leaning on the "resource heavy" approach moreso than Adv. Wars). The "mech. infantry spam" almost made you C-rank (or worse) each map. Mech. Infantry was too slow to beat any mission. But if you wanted a reliable win-path (and didn't care about the time it took to win), Mech. Infantry spam was the way to go. Adv. Wars "balanced" it out in their own way: not by nerfing units, but by simply encouraging the S-rank screen, taunting the player to beat the map faster (which meant building less-efficient, but faster, higher-cost units like tanks)