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I suspect there's a lot of survivor bias in your informal survey. Across all brands, tens of millions of 8-bit systems were sold in the early 80s. The number of
by TheOtherHobbes 5y ago
I suspect there's a lot of survivor bias in your informal survey. Across all brands, tens of millions of 8-bit systems were sold in the early 80s. The number of users who became engineers is maybe 10% of that - at most.
I think it's impossible to reproduce that experience exactly today, because any modern attempt has to compete with many other sources of digital distraction.
Minecraft and Roblox probably come closest. (And do a decent job in modern terms.)
I suspect psychological, emotional, and digital content literacy - understanding how games and media manipulate beliefs and influence behaviour - is much more important than coding skill today.
- Terretta 5y agoNot seeing the survivor bias. It’s a sample of about a dozen, 30 years ago, all sampled again now. Different nationalities from different walks of life and backgrounds, colocated for a few years in a third world country. What I could see is a few layers of selection bias, as in, expat children of expat parents that would work in third world and buy their children computers and put them in an expat middle school.