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> It's flat design in the title bar where everything in there (except sometimes the title) tends to be interactive. Hm, anecdata: I run a very simple window ma
by onli 5y ago
> It's flat design in the title bar where everything in there (except sometimes the title) tends to be interactive.
Hm, anecdata: I run a very simple window manager called IceWM. It has a flat IconButton at the left of the title bar, giving it an alternative way to access the window menu. It took years before I understood that you can click on hat. At least a decade I'm pretty sure.
> But tbh. the problem was placing all kind of stuff into the title bars. Works well for a few handpicked examples but in general it works just so-so and in context of cross platform it falls apart...
I completely agree. The examples they show are mostly awful, and even though with the current design (the less flattened) it's clearer what's clickable, it does not look great. So I think I understand where they are coming from with this change aesthetically, but like you said, the core problem is misusing the title bar space.