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Through don't forget the context: It's flat design in the title bar where everything in there (except sometimes the title) tends to be interactive. Making the
by dathinab 5y ago
Through don't forget the context:
It's flat design in the title bar where everything in there (except sometimes the title) tends to be interactive.
Making the window header bars feel less heavy is important.
But tbh. the problem was placing all kind of stuff into the title bars. Works well for a few handpicked examples but in general it works just so-so and in context of cross platform it falls apart...
So IMHO they should instead of trying to use the space in the header bars of windows they should have tried to see if they can eliminate header bars instead.
- onli 5y ago> It's flat design in the title bar where everything in there (except sometimes the title) tends to be interactive. Hm, anecdata: I run a very simple window manager called IceWM. It has a flat IconButton at the left of the title bar, giving it an alternative way to access the window menu. It took years before I understood that you can click on hat. At least a decade I'm pretty sure. > But tbh. the problem was placing all kind of stuff into the title bars. Works well for a few handpicked examples but in general it works just so-so and in context of cross platform it falls apart... I completely agree. The examples they show are mostly awful, and even though with the current design (the less flattened) it's clearer what's clickable, it does not look great. So I think I understand where they are coming from with this change aesthetically, but like you said, the core problem is misusing the title bar space.