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> When iPhone and Android hit the scene the 'rich' web experience was primarily flash, silverlight, and some java applets (taking their last breathe). A lot of
by jmrm 5y ago
> When iPhone and Android hit the scene the 'rich' web experience was primarily flash, silverlight, and some java applets (taking their last breathe).
A lot of people have forgot that YouTube were using FLV (video streaming using Flash) during a lot of time because there wasn't any better multiplatform viable alternative.
You are totally right. The web wasn't ready for new universal types of information exchanges and we needed to use 3rd parties to solve that, in form of a Flash plug-in or an installed app.