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Does anyone know of any tests that compare click-to-screen and click-to-speaker latencies in Linux to Windows? Mostly asking because I've heard that the audio s
by ziml77 5y ago
Does anyone know of any tests that compare click-to-screen and click-to-speaker latencies in Linux to Windows? Mostly asking because I've heard that the audio systems on Linux aren't great. Would be nice to actually put numbers to that.
Also, do things that inject overlays work under Proton? I occasionally use RTSS to monitor frame times and whatnot, and in FFXIV I use a combat log parser that adds an overlay for DPS meters. And while not critical, I like having reshade available (though that's more than just an overlay).
- jvzr 5y agoPipewire (which is being released in mainstream distros since this summer) has mostly/entirely fixed these issues. On my particular end (Arch, for gaming) it's 100% perfect with no latency Edit: Pipewire is a new system AND a "drop-in" replacement for any of PulseAudio/Alsa/JACK (just add whichever package you want and it will replace that particular audio stack with Pipewire's replacement)
- ziml77 5y agoInteresting! Awesome to see this kind of improvement to the Linux ecosystem.
- jarkhen 5y agoI can't really speak to the first part of your message, since I've never really tested anything like that, but at least anecdotally I've never really noticed any additional click latency in Linux compared to Windows. For the second -- FFXIV works flawlessly _once you get it set up_, but there's a couple tweaks to deal with to get there -- the launcher in particular (the default/"modern" launcher doesn't play nice). Games with separate launchers in general seem to have more issues/be more finicky in Proton. I don't personally use ACT, so I don't know if there's any real issues with setting it up, but I know others on Linux who do so it's at least possible. For your reshade concerns, GShade[1] comes with a linux install script that I've had no issues with. [1]: https://gposers.com/ https://gposers.com/