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>I wonder if this coupled with steam deck will finally make supporting linux sustainable I'd settle for devs trying to make games whose win32 api calls are wit
by revolvingocelot 5y ago
>I wonder if this coupled with steam deck will finally make supporting linux sustainable
I'd settle for devs trying to make games whose win32 api calls are within the bounds of that which Proton can handle. Why bother natively supporting Linux when you can architect something that'll run in Windows and Proton? Elsewhere in the thread I saw comments about how most indie stuff Just Works even now; I wonder if that's the subset of indie stuff that's, like, fairly paint-by-numbers projects in Unreal or Unity that aren't doing anything really unusual and thus are handily translated by Proton.