3 ms·
> GTK, Qt, Tk and FLTK Aren't all of those C/C++? There's time and place for manually managing memory, figuring out UB and segfaults. If you're trying to rende
by golergka 5y ago
> GTK, Qt, Tk and FLTK
Aren't all of those C/C++? There's time and place for manually managing memory, figuring out UB and segfaults. If you're trying to render a frame full of AAA graphics in under 15 milliseconds, or go through a million requests a second, then I don't mind it. But if I'm just writing an email client...
- nsajko 5y ago> Aren't all of those C/C++? No. > If you're trying to render a frame full of AAA graphics in under 15 milliseconds Irrelevant. > But if I'm just writing an email client... Use bindings.