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OK so what if we're in a.. video game simulation and one of the really difficult issues is getting the emergent populations to not notice that they are being si
by burnished 5y ago
OK so what if we're in a.. video game simulation and one of the really difficult issues is getting the emergent populations to not notice that they are being simulated, much like our difficulty with doors. There. Back on topic.
- TheRealNGenius 5y agoThen roko's basilisk ;p
- burnished 5y agooh this is the first I've heard of that, how interesting, thank you!