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Gamers have been spending real money for proprietary "skins" for quite a while now. Epic makes billions on FortNite through such a system. But they are only abl
by ItsMonkk 5y ago
Gamers have been spending real money for proprietary "skins" for quite a while now. Epic makes billions on FortNite through such a system. But they are only able to charge such fees because they are in control of the system. They would never voluntarily give up that control if they could. Making the world that players choose to socialize in is where the hard work is.
Facebook is betting that the Metaverse is the next step. The Metaverse is already here, and it's called VRchat. There are millions of skins that chatters can use for free, though like early YouTube much of it is breaking copyright.
It takes real skill to create a skin, and if you want a custom skin there are people willing to pay for the creation of a skin that fits them. These custom jobs can take modelers tens to hundreds of hours sculpting and animating and they can charge thousands for their hardwork. This is all already happening.
That is to say, I see no reason that NFTs or cryptocurrency changes any of this. It's just false scarcity. The artists are already getting paid for their work.