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If a detail does character building then it’s done it’s job. The point is it should have a job to do. I think the example of a gun is an extreme one. A gun on
by simonh 5y ago
If a detail does character building then it’s done it’s job. The point is it should have a job to do.
I think the example of a gun is an extreme one. A gun on the wall isn’t just any old background detail, it’s going to grab the audiences attention, and hold that attention. It’s a serious distraction, far more than most other background details, an ominous threat of violence hanging over every scene it’s in. Whether you intended that as an author doesn’t change the fact that this is what it’s effect is going to be. If your going to put it there, you’d better have a plan for resolving the tension it’s going to create, whether it gets fired or not.
I’m not sure I entirely buy Checkhov’s point as a hard rule, sometimes your just doing a bit of world building, but I think he chose the example fo a gun on the wall as an extreme example. There’s no dodging that one.