2 ms·
Absolutely. Information needs to be stored somewhere, whether in the voxels or the polygons/textures. I do wonder if these guys are doing something like levels
by SoftwareMaven 15y ago
Absolutely. Information needs to be stored somewhere, whether in the voxels or the polygons/textures. I do wonder if these guys are doing something like levels of detail to allow the close-up detail without destroying performance at the macro level.