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I had a bad case of burnout 2 years ago. I think for me it wasn’t that I was overwhelmed or otherwise overworked. I was working a lot of hours, but that didn’t
by S_A_P 5y ago
I had a bad case of burnout 2 years ago. I think for me it wasn’t that I was overwhelmed or otherwise overworked. I was working a lot of hours, but that didn’t bother me either. What got under my skin was that I understood the systemic reasons for all the fires we were having to put out were never going to change. So the burnout was the feeling that I was unable to do anything but tread water.
- agumonkey 5y agovery much this, powerlessness and also inability to discuss the problem honestly, or even be heard can be the real reason behind the pain
- throw394024 5y ago100% agree. It's about agency. Most companies I've worked at haven't strictly followed agile, and definitely haven't allowed devs much say in prioritizing bugs. My current thought is product companies might have more of a vested interest in quality, but I'm not positive. Does anyone have any suggestions here? The only thing I've seen is most people move into management, which I'm thinking is likely the only way out from the long hours and homework/almost constant self-study.
- distances 5y agoWho prioritises your bugs then? For my teams we've almost always done bugfixes outside the sprint effort with developers' own initiative. We follow crash reports and prioritise ourselves with never even telling the PO we fixed something. Product owner is left with feature ownership and doesn't have to know about the day-to-day operations except for the metrics that have business impact.