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Here’s another data point since it’s not always as simple as “remastering”. Nintendo released Super Mario 3D All Stars for a limited purchase window between Se
by KMnO4 5y ago
Here’s another data point since it’s not always as simple as “remastering”.
Nintendo released Super Mario 3D All Stars for a limited purchase window between Sept 2020 and March 2021. Super Mario 64 was included in its original 1996 glory, included a low frame rate, 4:3 aspect ratio, low res textures (iirc they were slightly improved). In fact, Nintendo’s bundle was literally a N64 emulator running on the switch.
At the same time, a group of reverse engineers had decompiled the original ROM, converted it to readable C, and added many improvements: 60FPS, widescreen support, high res textures, etc.
Most notably, the project allowed them to compile the source code to native Switch architecture, which greatly improved performance and power consumption.
Most enthusiasts would agree that the “fan project” is objectively a better experience.
- DubiousPusher 5y agoBut this flies blatantly in the face of the above comment because it's highly unlikely that the existence of the superior freeware cost Nintendo very many sales. 'Mario 3D All Stars' almost certainly sold wonderfully for them. In fact, I'd guess it's much more likely that the existence of such fan projects increases sales. Because it keep a conversation going about the IP. We can certainly say, an old IP that is not being talked about is essentially not selling.
- floatboth 5y agoWhat was Nintendo's reaction again? https://github.com/n64decomp https://github.com/n64decomp is still up at least. Is Take-Two a more aggressive bully than Nintendo??