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It's something I really appreciate about Sega's handling of Sonic IP: as long as you aren't trying to make money you can pretty much get away with anything. I t
by AnIdiotOnTheNet 5y ago
It's something I really appreciate about Sega's handling of Sonic IP: as long as you aren't trying to make money you can pretty much get away with anything. I think Sonic's continued popularity is in no small part due to this policy.
- refracture 5y agoIt's also something that makes me appreciate how Capcom approached the Resident Evil 2 remake. They invited the devs up to their studio to show them the official remake and then asked them to cease developing theirs. No drama or bad blood.
- esistgut 5y agoSide story: these developers have created their own studio (Invader Studios) and released their first game just a couple years ago, Daymare 1998.
- werds 5y agolike this guy making a 16x16 recreation of Sonic on pico-8 https://twitter.com/troypicol https://twitter.com/troypicol
- doublerabbit 5y ago>I really appreciate about Sega's handling of Sonic IP: as long as you aren't trying to make money you can pretty much get away with anything. I disagree. Sega can be an awful-bully when it comes to their IP. It wasn't until the SteamDB issue went viral that they backed-down [1] and the Streets of Rage remake. [2] [1] https://arstechnica.com/gaming/2021/03/sega-forces-mistaken-dmca-takedown-for-steam-data-tracker/ https://arstechnica.com/gaming/2021/03/sega-forces-mistaken-... [2] https://www.destructoid.com/sega-has-streets-of-rage-remake-pulled-from-the-net/ https://www.destructoid.com/sega-has-streets-of-rage-remake-...
- AnIdiotOnTheNet 5y agoWell I did specifically say the Sonic IP. Maybe things are changing at Sega though. That would be a shame.
- doublerabbit 5y agoThat you did; it's been a long day. My bad.