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> If they decompiled the code and just cleaned it up it’s very grey. From the filed complaint, Take-Two quote one of the developers : > GTA 3 and Vice City we
by carl_dr 5y ago
> If they decompiled the code and just cleaned it up it’s very grey.
From the filed complaint, Take-Two quote one of the developers :
> GTA 3 and Vice City were originally written in [programming language] C++ . . . The compiled executables that are shipped are in machine code. So the general task is to go from machine code back to C++. . . . To go back to C++ is by no means a simple 1:1 mapping, but over the last 10 or so years decompilers have appeared that help with this process. . . . So what we typically do is work with the output of the decompiler and massage it back into readable C++
And although this probably has no relevance from a legal standpoint, but sounds pretty bad in the context of the complaint, from right at the bottom of https://github.com/GTAmodding/re3/blob/master/CODING_STYLE.md https://github.com/GTAmodding/re3/blob/master/CODING_STYLE.m... :
> Generally, try to make the code look as if R* could have written it
- londons_explore 5y agoSo in most jurisdictions, what they did was clearly copyright infringement. It's a shame a simple take-down request wasn't sent (and complied with) first...
- carl_dr 5y agoThat’s on the developers. From TFA : > The lawsuit says that after the company filed a DMCA takedown notice to remove the projects from Github, the defendants filed a bad faith counter notice to have the content reinstated, thus triggering this copyright infringement lawsuit.