3 ms·
This is hilarious considering I distinctly remember making some webgl games as a part of a project at a digital agency in like 2015 or so and Safari was the onl
by fennecfoxy 5y ago
This is hilarious considering I distinctly remember making some webgl games as a part of a project at a digital agency in like 2015 or so and Safari was the only browser that didn't support webgl unless the user specifically enabled it in the settings, making it a massive pita.