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For me Unreal Engine is the bottleneck. It does run on Linux, but the experience is not frictionless (relatively speaking, for that software :) )
by muststopmyths 5y ago
For me Unreal Engine is the bottleneck. It does run on Linux, but the experience is not frictionless (relatively speaking, for that software :) )
- stonith 5y agoI'm in the same boat. The UE dev workflow is the first issue, but there's also the surrounding ecosystem for me like the Epic launcher, Substance, Bridge, Mixer and Affinity that I don't want to have to replace and also don't have time to fiddle with if they don't work 100%. My experience moving away from the happy path by doing UE dev on a Mac a few years ago was so painful I have a hard time believing the linux experience is going to be a net win. Unless you're using the same tools as Epic, shit just seems to break a lot.