3 ms·
I always though the way Windows' Geometry3D[0] element worked was really nice. You define a list of points in a particular order. Whether a face is on the "insi
by albrewer 5y ago
I always though the way Windows' Geometry3D[0] element worked was really nice. You define a list of points in a particular order. Whether a face is on the "inside" or "outside" depends on the direction you "wind" a metaphorical string around those points. After defining some primitives you can start to compose them into a single model.
[0]https://docs.microsoft.com/en-us/dotnet/api/system.windows.media.media3d.geometry3d?view=net-5.0 https://docs.microsoft.com/en-us/dotnet/api/system.windows.m...