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> Ideally, you want to have a game where so much is going on, that you NEED to split up the tasks to multiple teammates. I don't know, maybe have each of the pl
by sdrothrock 5y ago
> Ideally, you want to have a game where so much is going on, that you NEED to split up the tasks to multiple teammates. I don't know, maybe have each of the players doing an "Overcook'd" style minigame, trying to do whatever their sections of the ship need to get done.
Puzzle Pirates really nailed this for me; each ship had a number of action stations (with different kinds of puzzles) that did different tasks, such as providing speed/maneuverability to the ship, pumping the bilge, or keeping the cannons loaded. This all came together in ship-to-ship combat, where having the crew man the stations appropriately was integral to the captain being able to fight other ships... and then boarding was another game.
- pavel_lishin 5y agoWas that a Yahoo game? I remember playing it and loving it, and then it was killed off very quickly.
- thaumasiotes 5y agoI vaguely recall reading that it was originally Yahoo! Puzzle Pirates, and then rebranded to Yohoho! Puzzle Pirates. It appears to be alive today: https://www.puzzlepirates.com/ https://www.puzzlepirates.com/
- pavel_lishin 5y agoAwesome, thanks! I might check this out.
- mLuby 5y agoSince you mention Overcooked, when last I played we actually used a non-player "captain" who was watching for bottlenecks, environmental hazards, and upcoming food orders; as a player you can get tunnel vision when working your specific station(s) and having that coordinator really helps.