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Unity has two NetCode stacks that are in full development with large resources behind them. One for regular GameObject-land and the other for DOTS. I have a ver
by hesdeadjim 5y ago
Unity has two NetCode stacks that are in full development with large resources behind them. One for regular GameObject-land and the other for DOTS. I have a very large budget for two games using the latter, and it’s been rock solid.