4 ms·
This is somewhat the state-of-the-art in realtime ray-tracing (actually path-tracing): http://www.youtube.com/watch?v=qntMz2QPA_E http://www.youtube.com/watch?v
by Geee 15y ago
This is somewhat the state-of-the-art in realtime ray-tracing (actually path-tracing): http://www.youtube.com/watch?v=qntMz2QPA_E http://www.youtube.com/watch?v=qntMz2QPA_E using the Brigade renderer. It's using both the GPU and CPU.