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Wow, a shoutout to Shaun Inman - I had no idea he was working at Panic these days. His blog was a big inspiration for me back when I was just starting my career
by lelandfe 5y ago
Wow, a shoutout to Shaun Inman - I had no idea he was working at Panic these days. His blog was a big inspiration for me back when I was just starting my career as a programmer. Good ole' sIFR: https://en.wikipedia.org/wiki/Scalable_Inman_Flash_Replacement https://en.wikipedia.org/wiki/Scalable_Inman_Flash_Replaceme...
- andrethegiant 5y agoI recognized his name from an old self-hosted RSS reader I used to use back in the day. Looks like the marketing site for it is still up. https://feedafever.com/ https://feedafever.com/
- NetOpWibby 5y agoHe works at Panic?! I have an EP he made for one of his games in my music library. Time to read the article.
- danpalmer 5y agoFrom what I could tell from the Playdate episode of the Panic podcast, he doesn't work there. Pulp seems to be more of a "collaboration" – he was making it himself, and it seems that Panic gave him some funding and some of Neven's time (designer).
- lelandfe 5y agoOh, interesting – perhaps he's been hired since that? This article had this line: > There’s a person at Panic with a long history of making wonderful games: Shaun Inman
- danpalmer 5y agoHuh. Maybe the contract is a bit more formal/permanent than I understood, or maybe it has become that since the podcast. It does look like that's the case, his Twitter account also just says "Currently Panic/Playdate". Thanks!