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> This line of reasoning is also supported by research on > correlation between games and violence (i.e. the consensus > is that no such causation relationshi
by dukeofdoom 5y ago
> This line of reasoning is also supported by research on
> correlation between games and violence (i.e. the consensus
> is that no such causation relationship exists).
On the face of it, this can't be true in all cases. Even Radio can be used to incite violence. A much less imersive medium.
https://en.wikipedia.org/wiki/Radio_T%C3%A9l%C3%A9vision_Libre_des_Mille_Collines https://en.wikipedia.org/wiki/Radio_T%C3%A9l%C3%A9vision_Lib...
"Rwandan radio station which broadcast from July 8, 1993 to July 31, 1994. It played a significant role in inciting the Rwandan genocide that took place from April to July 1994, a
and has been described by some scholars of having been a de facto arm of the Hutu government."
Games influence culture. The modern permissiveness to "punch a Nazi" has been very well conditioned and permitted. Often in games. "Nazi" can be easily redefined to include modern political opponents, at anytime in the future.
- blacksmith_tb 5y agoThat seems like a false equivalency, clearly your radio telling you to kill your neighbors is a much stronger incitement than a game where you run around shooting at imaginary people.