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Putting aside the horrible ethics of controlling society like this, it sounds like a really bad policy by China that would likely backfire. 1) Mandating that k
by logicalmonster 5y ago
Putting aside the horrible ethics of controlling society like this, it sounds like a really bad policy by China that would likely backfire.
1) Mandating that kids all game at the same time will have bad problems for some web services. Some games geared towards younger people might be close to a ghost town 95% of the time, and then surge radically in traffic during allowed gaming hours. This is asking for technical problems dealing with radically different usage patterns.
2) The limits are unreasonably small for a hobby. If they had said something like 16 hours a week any time you want as long as your homework was done, most Chinese gamers would have begrudgingly accepted it as part and parcel of living in a CCP Wonderland. But 3 hours is too small and is asking for kids to try and hack and find workarounds to the tiny limits. I'm sure that 14 year old me would have made a game out of trying to find workarounds around this rule regardless of the consequences.
- bogwog 5y agoI agree this is fucked up for a lot of reasons, but I'd take point 1 as a positive for the service teams. This gives them a way to perfectly predict the load on their servers in advance.
- Aicy 5y agoNot really, there will still be a lot of variance day to day, week to week etc in on how many people log on and play. I think it's unlikely that every kid will be using 100% of their playtime every weekend, and thus giving a perfectly reliable usage pattern.