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> Modern games though are clearly designed to get you as addicted as possible and to play as long as possible… The de-facto example of this nowadays is World o
by ecf 5y ago
> Modern games though are clearly designed to get you as addicted as possible and to play as long as possible…
The de-facto example of this nowadays is World of a Warcraft.
For those unaware, WoW charges you $15 per month play, as well as $60 every two years for the latest expansion.
This has resulted in a company that designs every last detail to be completed at the pace they determine to be correct, with a “story cliffhanger” at the end of each patch.
An applicable quote from one of the largest WoW content creators goes along the lines of “WoW used to be a game that made you want to waste your time. Now it’s a game that simply waste your time.”