3 ms·
I didn't mean to imply Euclideon had dynamic shadows. I meant to imply that Euclideon are lazy and haven't implemented dynamic shadows yet. There's no fundame
by palish 15y ago
I didn't mean to imply Euclideon had dynamic shadows.
I meant to imply that Euclideon are lazy and haven't implemented dynamic shadows yet.
There's no fundamental reason why dynamic shadows wouldn't work in voxel engines. But whether you believe me or not is of course up to you.
- deleted 15y ago[deleted]