3 ms·
Talk about a capacity planning pain for the game companies. Your entire <18 player-base coming online at the exact same time for only 1 hour. Of course there
by arduinomancer 5y ago
Talk about a capacity planning pain for the game companies.
Your entire <18 player-base coming online at the exact same time for only 1 hour.
Of course there are solutions like scheduled auto-scaling but still, I guarantee that's going to cause some outages at least in the beginning.
- HenryKissinger 5y agoImagine waiting a week for your weekly allocated one hour of gaming, only to have the servers crash for the whole time under the load. Tfw.
- foreigner 5y agoActually it sounds great - imagine the savings!