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If this takes off the whole graphics industry is going to get so much better. I am talking from movies to games to everything else you can think of. I mean thin
by WoundedMarlin 15y ago
If this takes off the whole graphics industry is going to get so much better. I am talking from movies to games to everything else you can think of. I mean think if FIFA started to use this in there games, you could make it so you see a shoe lace move or individual hair strains moving.
I hope they get this out to market sooner rather then later.
- SoftwareMaven 15y agoEven if polygons weren't the limiting factor on the shoe laces or hair, the cost of computing the physics will limit how detailed things get. Need more cores...
- palish 15y agoNot really. Physics is computed against low-resolution polygon representations. You don't want to compute physics against your art representation, because it's typically over-described.
- SoftwareMaven 15y agoOf course. My point is that polygons aren't the limiting factor today, so having unlimited polygons wouldn't "fix" that. The GPU typically determines polygon budget, with the CPU determining physics and AI. Of course, you can dump physics onto the GPU, but that will cost you polygons. I guess that could, in theory (if you really had unlimited atoms), give you more cycles for physics.
- SimHacker 15y agoAnd seeing the details of a shoelace makes a game of soccer how much more fun? Fuck this shit. Back to Minecraft.