4 ms·
It's about having everything available either in front of you (tiled in the current workspace) or in a single keystroke (to move to the desired workspace). I li
by DanielVZ 5y ago
It's about having everything available either in front of you (tiled in the current workspace) or in a single keystroke (to move to the desired workspace). I like it a lot, especially in comparison to what I see my coworkers doing: move their windows around in order to uncover other windows or alt tab constantly until you either find your desired window or you pass it accidentally.
- chrismorgan 5y agoYou’re talking about the benefits of tiling window managers compared to floating window managers. The question was instead “You say Darktile is ‘designed for tiling window managers’; what does that actually mean? How is it different from other terminal emulators?”
- csande17 5y agoWhen I hear that a terminal is "designed for tiling window managers", I expect that it: - Doesn't do any kind of tabs, or split view, or switching between different "buffers", under the assumption that you use your window manager for that stuff - Always fills the entire window with the contents of the terminal, regardless of what size the window is (e.g. non-integer multiple of size of a character cell), and doesn't draw its own window decorations - Launches very quickly - Generally has a flat, minimalist aesthetic. Uses (ideally configurable) keyboard shortcuts instead of a toolbar, menu bar, or right-click menu, and is configurable by editing a file. Some terminals are like this already, and I don't know how well Darktile lives up to it. But it's a very different design direction from, say, GNOME Terminal.