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> Is there a way to use multiple threads or GPU Maybe you could write the png without compression, compress chunks of the image in parallel using 7z, then reco
by bjornlouser 5y ago
> Is there a way to use multiple threads or GPU
Maybe you could write the png without compression, compress chunks of the image in parallel using 7z, then reconstitute and decompress on the client side.
- pgroves 5y agoThis is on our list of possibilities. It would take a little more time than I'd like to spend on this problem but it would work.