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Maya crashes all the time. Go on any social media and search 'maya crash' and you'll find plenty of art students and hobbyists complaining about how often it cr
by saladuh 5y ago
Maya crashes all the time. Go on any social media and search 'maya crash' and you'll find plenty of art students and hobbyists complaining about how often it crashes, some losing their work. I even read from one artist I follow that at their university a lecturer told his students to expect Maya to crash, and prepare for it.
I just wanted to point out that your lockups and crashes in Blender have nothing to do with it being open source and probably more to do with its complexity. Not saying you were trying to make out that because it's foss that's why it crashes, but seeing as this comment thread branched from that argument I just wanted to point this out.
- pbasista 5y ago> it's foss that's why it crashes I am not making such an implication. In my opinion, Blender's software quality is simply lacking in some very basic areas. At the same time, it is great in some other areas. I absolutely do not suggest that commercial or proprietary programs are generally better in that regard. I only wanted to emphasize the point in one of the parent comments that it is critical, even for established software with large user bases, to get the basic features right and stable and support it by some anecdotal experience.