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Thanks, I'll have to look into how GUIs in Rust work then; that sounds utterly bizarre to me :) I thought you could take references to things in Rust. Also, in
by b3morales 5y ago
Thanks, I'll have to look into how GUIs in Rust work then; that sounds utterly bizarre to me :)
I thought you could take references to things in Rust. Also, in particular, I don't understand why you'd want to use closures -- inherently reference-y -- when everything else is (I guess?) a non-reference plain value.