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I played the 1 and 5(?) generations of MMOs (if we call it text MUD, UO, EQ, WoW, post-WoW subscription, freemium). It was already night and day seeing where g
by ethbr0 5y ago
I played the 1 and 5(?) generations of MMOs (if we call it text MUD, UO, EQ, WoW, post-WoW subscription, freemium).
It was already night and day seeing where game design re: funding was going.
I decided I'd never play another MMO without a good answer to one question: "Am I enjoying every minute of this?"
Not "Am I enjoying the rewards?" or "Am I enjoying the thing that happens after 4 hours of doing something?" Every minute.
Because a game should be fun. Always. Otherwise, it's a waste of my time.
- jay_kyburz 5y agoI've been getting into SplitGate the last few weeks, I've been using my one hour a night of free time on it. Every minute has been a blast, but it has put a real dent in my progress on my side projects . :)
- ethbr0 5y agoIMHO, non -inventory / -peristent shooters have a pretty high efficiency by this metric. You drop in, enjoy yourself, then drop out. (said as a UT / TFC / Tribes fan)