3 ms·
The shader in question isn't a compute shader.
by contravariant 5y ago
The shader in question isn't a compute shader.
- pjmlp 5y agoI guess I misunderstood "Compute Shaders in VRChat" then.
- zamadatix 5y agoIt's about using the classic fragment shader (also sometimes referred to as pixel shader) + texture approach as a workaround for compute shaders not being available if the body wasn't clear.
- deleted 5y ago[deleted]
- pjmlp 5y agoThe classical workaround, yeah I missed that, should have read it properly instead of just skimming through. Thanks for calling me out on that.