4 ms·
It's worth noting for anyone curious: the Quest 2 can't actually interact with or enter the majority of worlds because of technical constraints (they aren't eve
by caslon 5y ago
It's worth noting for anyone curious: the Quest 2 can't actually interact with or enter the majority of worlds because of technical constraints (they aren't even offered to Quest 2 users unless the author of the world explicitly opts into it and designs their world for it). Most adults are on private, PC-focused servers.
The application is not a stunning technical achievement, but it's unfair to judge the program by jcim's summary, because he seemingly went into it without knowledge of how it worked and wasn't able to access any of the interesting places. It would be like judging Skyrim by an SNES backport.
- moron4hire 5y agoWhile all of this is true, one should also note that none of this is obvious at any point while using VR Chat. It might be the most popular social VR app right now (Altspace has even more problems, and RecRoom is pretty much strictly children), but that doesn't mean the software is actually any good. We're in the Friendster/MySpace/Neopets days of social VR, with Facebook seemingly interested in making the LinkedIn.
- pema99 5y agoHonestly, the game starts at the point where you meet a group of people you enjoy interacting with and stop visiting public instances. Much easier to get in to with a friend to guide you along the way.
- moron4hire 5y agoYes, this is absolutely true. It's probably true for most people of most social software, but for me the immediacy and intimacy of VR and voice chat definitely amplify it a lot.