3 ms·
A similar thing happened in games. I'm old enough to remember horse armour in Oblivion. Ridiculous idea but look where we are now. Not only do most microtransac
by hnick 5y ago
A similar thing happened in games. I'm old enough to remember horse armour in Oblivion. Ridiculous idea but look where we are now. Not only do most microtransactions cost more, they aren't only in free to play games. They're in full price games and those with monthly subscriptions. And they have enough people arguing that it's a good thing because more money = better game.
I can buy a mount in a game for USD$40... or I could buy another game.
- Ekaros 5y agoAnd then we got to add gambling mechanics into "microtransactions" which weren't so micro anymore. At least with horse-armor and DLC you see what you get. With gacha and lootboxes you can't be even sure about that. And the money is gone forever. At least with Valve who kinda made it big you can recoup some of investment if you get lucky and use it to buy other games on their platform...
- account42 5y agoAt least horse armor in Oblivion was DLC - basically a tiny expansion - even if cut down and sold at price / value that was outrageous compared to previous expansions. Microtractions have grown to be way more egregious since then: - Generally locked to an account, so either not resellable or only within the Developer's market where additional profit can be extracted for each sale. - There seem to be more and more consumable microtransactions, so you have to keep buying to get the same experience. - Lootboxes and other gambling mechanics that mean you are not even guaranteed to get what you want when you pay.