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> Game developers have tried for literally decades to bridge the gap between PCs and consoles and mostly failed at that with both platforms being relatively sta
by tehbeard 5y ago
> Game developers have tried for literally decades to bridge the gap between PCs and consoles and mostly failed at that with both platforms being relatively static.
For grand strategy / RTS, yeah, that's kind of a function of the complexity. Most other game genres are fairly well defined in the expected control schemes on both platforms now though.