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But who will pay for this software? Not the author, they’ve made that very clear. The things they’re railing against fall into two categories: 1. The OS vendo
by wilde 5y ago
But who will pay for this software? Not the author, they’ve made that very clear.
The things they’re railing against fall into two categories:
1. The OS vendor hasn’t built it into the OS.
2. Cost saving measures.
One the developer has little influence over. The other is business physics.
- dend 5y agoOP here. Au contraire - I am happy to pay a bit extra for software that does its job and gets out of the way. With hardware, one could argue that can be made a part of the price for the device - if I buy a "premium" component, I prefer to have a clean user experience that does not create a hole in my network to manage RGB lights.
- wilde 5y agoThanks for responding! I guess I was mainly reacting to your claim about the move to subscriptions. It costs $10/mo to make software these days. $0.33/mo (your stated price) isn’t tenable. I expect the added costs apply similarly for other portions of the supply chain. Apple hardware provides similar quality to what you’re asking for. It is 2-4x more expensive and that’s with the advantage of scale.
- dend 5y agoI think this can be taken on a case-by-case basis. With software, where I am looking is a place where I can buy a "snapshot" - the current release that time and effort was invested in, that I can compensate for. That's it. I am not asking for constant updates, as I would be perfectly content with the release I bought. That is, until it can't work for my needs, and I need to buy another version. But I do understand your point and I agree - it's not a cheap effort.
- wilde 5y agoThis is the perennial problem with pricing. You should pay for the value you get out of the software. At a fixed price, there’s a lot less flexibility. In this case that same software might decide to charge for 3y or 5y of value. Would you balk at paying $500-$700 for perpetual use? The subscription is more efficient in the sense that the folks getting more value pay more.
- dend 5y agoIf the software is worth it, absolutely - I would pay $500 and use it for years to come. Up until a couple of years ago, that was the model used by Adobe for their Creative Suite. Tools like Vegas Pro are in the same boat - it's expensive for a one-time fee, but I view it as an investment in my craft (if I really need the tool). My hypothesis (and I have no data to back this up) is that most users leverage the same functionality over and over despite the updates and new features. As a hobbyist user of photo-editing software (and Photoshop in the past), I can't recall a single update to the stack in the past five years that was groundbreaking in my day-to-day usage of the tool. That's not to say this won't be the case in the future, but when it is, I will happily pay a premium for the next version. There is, of course, the argument that subscriptions lower the bar of entry - a student can't afford $600 per tool, but they can much easier bear the $29.99/mo. My argument is less about "no subscriptions, ever" but more about "give me an option to give you money upfront and forget about updates until 5 years later."
- wilde 5y agoOk, that’s fair then!