4 ms·
The transformations are only rotations; the vertical translation in the animations is just hardcoded as a half-period of a sine wave. Setting the `vertical` fl
by psychomugs 5y ago
The transformations are only rotations; the vertical translation in the animations is just hardcoded as a half-period of a sine wave.
Setting the `vertical` flag to `False` in skateAnimation.py:generate_frames removes the pop.