3 ms·
Popping, i.e. hitting end of the board on the ground, to get height is the difference. A pop shuvit will be higher while a non-popped shuvit may barely leave t
by psychomugs 5y ago
Popping, i.e. hitting end of the board on the ground, to get height is the difference.
A pop shuvit will be higher while a non-popped shuvit may barely leave the ground. Popping can actually make it easier to keep the axis of rotation closer to the center of the board.
- fokinsean 5y agoRight, I know the difference between pop/non-pop in action, but the animations look the same. Also "shuvit" distinction is just a synonym
- psychomugs 5y agoThe transformations are only rotations; the vertical translation in the animations is just hardcoded as a half-period of a sine wave. Setting the `vertical` flag to `False` in skateAnimation.py:generate_frames removes the pop.