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Uh, not having used BeOS (but I remember really yearning for it in the mid-90s in college), it would be easier to understand your comment if you clarified. In w
by unwind 5y ago
Uh, not having used BeOS (but I remember really yearning for it in the mid-90s in college), it would be easier to understand your comment if you clarified. In what way is menu interaction different in BeOS/Haiku?
It's one of those things that probably takes way less time for you to describe, than for me (and whoever else might be wondering) to go and find out on my own, so it would be super helpful. Thanks.
- jeswin 5y agoI think it could be a personal preference, but I find multi-level cascading menus[1] somewhat difficult to use. [1]: Posting the relevant image from sibling comment https://www.haiku-os.org/files/slideshow/drilldown.png https://www.haiku-os.org/files/slideshow/drilldown.png
- anthk 5y agoHaiku OS need an option to set sticky menus.
- somewhatbetter 5y agoWhy generalize? You need that.
- selfhoster11 5y agoHence, "option". So you can toggle the feature on and off. Please don't deride people for needing special accommodations in their daily driver software.
- somewhatbetter 5y agoThen you can implement it, correct?
- pavon 5y agoI use that same sort of menu in XFCE for quickly accessing a folder in a deep hierarchy, and I really like it. A lot faster than navigating through a file explorer. That said I've used another application on Windows that had deeply nested menus, and hated it. The difference was in how the menus were implemented. The menus for this application would close if the mouse moved off the menu at all, while the GTK ones do not - they only close if you hover over a different menu item (opening it instead) or click off the menu. That made navigating the application's menus a tedious exercise in "threading the needle" with the mouse cursor. I assume BeOS didn't make that mistake.