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Current VR tech will never cut it for productivity use. They are simply too bulky and low res/low FOV to be useful. It won't be until we have it perfected in th
by ramesh31 5y ago
Current VR tech will never cut it for productivity use. They are simply too bulky and low res/low FOV to be useful. It won't be until we have it perfected in the form factor of a pair of glasses that VR goes mainstream.
- dougmwne 5y agoI tried this app today on the Quest 2 and think it's pretty damn close. My virtual computer screen was easy to see with probably a 1080p equivalent resolution, the whiteboard was easy to see, as were PowerPoint slides. The FOV is not much of an issue for looking at virtual screens and avatars. The headset weight is fine for me for about an hour but would need to be way lighter for all day use.
- baby 5y agoI haven't tried the Quest 2, but the first Quest was really not too far from that reality. I wouldn't be surprised if the Quest 2 is there already.