4 ms·
For all that has been said about gaming on the iPod/Android, the state of the art in games there is still pretty low-rent, low-budget. I mean, what's the big h
by hugh3 15y ago
For all that has been said about gaming on the iPod/Android, the state of the art in games there is still pretty low-rent, low-budget.
I mean, what's the big hit? Angry Birds, which looks like it was written by one guy in two weeks. Sure, people enjoy playing it, but it strikes me that the market for big fancy games is still not served on these devices.
There's a market in between "casual" and "hardcore". I don't want a game I have to practice for five hundred hours before I stop being a "n00b"... but on the other hand I do want a game that can really hold my attention on a twelve-hour plane ride. Something with a real story, and an adventure, that progresses as I play through it, and where my reward for playing more is something other than "now do the same thing with a more complicated series of boxes".