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The only problem woth this approach is that C++ IDEs are silos of their own: Visual Studio on Windows, XCode on MacOS, whatever the heck you want to use on Linu
by gmueckl 5y ago
The only problem woth this approach is that C++ IDEs are silos of their own: Visual Studio on Windows, XCode on MacOS, whatever the heck you want to use on Linux... you quickly end up maintaining a lot of project files if you have a cross platform project. Damned if you do, damned if you don't...