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Ah, yes, because if you don't want to take the time to learn objective C, you're a crappy developer? Is that right? I never said anything like that—however, si
by SeoxyS 15y ago
Ah, yes, because if you don't want to take the time to learn objective C, you're a crappy developer? Is that right?
I never said anything like that—however, since we're on the subject, I will say that if you're an iPhone developer [1] and you don't want to learn the correct way of making apps, you're most likely going to make some very crappy apps.
[1]: By that I mean anybody making an iPhone app.
- blhack 15y ago(The reason that the sentence had a question mark at the end was because I was asking you a question.) Why? Why can't iPhone developers make web apps instead?
- nupark2 15y agoWhy? Why can't iPhone developers make web apps instead? Fully leveraging the platform to create great apps requires using the APIs the platform provides, such as: * Using GameCenter for peer-to-peer head-to-head game matchup over bluetooth and local wifi. * Using Airdrop for immediate no-configuration, no-network entirely local file sharing. * Using GCD to take advantage of the iPad2's multiple cores, and implement high-performance I/O (see iOS 5). * etc, etc. Non-native platform shims (such as webapps) will always be behind native applications when it comes to taking advantage of the vendor's OS platform enhancements and differentiative features.