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Fun fact: For Mac OS systems, Escape Velocity's entire mod and game data system was based on HFS Resource Forks. To mod the game, you'd create massive resource
by btown 5y ago
Fun fact: For Mac OS systems, Escape Velocity's entire mod and game data system was based on HFS Resource Forks. To mod the game, you'd create massive resource forks with ResEdit and other specialized editors, placing ship graphics in resources named to avoid collisions like shŠn and d‘sc. Such a unique and absurd system. http://escape-velocity.games/docs http://escape-velocity.games/docs
- hashkb 5y agoThat was my very first encounter with anything hacking-related. Such a thrill. Before that the computer was a black box full of black boxes.
- duck_bacon 5y agoDude. Me too. One of my first, anyways. Hard to remember if it came before or after my forays into FutureBasic.
- JeremyHerrman 5y agoMe too! I cut my teeth on ResEdit and discovered weapons I never saw in the game. Total thrill!