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I watched the video and was very impressed -kudos! I have a couple of questions that hopefully you haven't answered elsewhere. I looked over the github for you
by rnd0 5y ago
I watched the video and was very impressed -kudos!
I have a couple of questions that hopefully you haven't answered elsewhere. I looked over the github for your project but it was 3am so I might have missed it they're answered there.
1)I saw that this can be run over ssh -but in a graphical terminal. Does this require the client terminal to be running on something like X or Wayland or would it work from a regular console?
2)I didn't noticed any BSD ports, is this an afterthought (ie if you don't use BSD you wouldn't port it) or do you mostly lean into a lot of Linux specific system calls?
Anyway -the video was very intense in a great way and it's good to see a next next generation curses!
- dankamongmen 5y ago1) you can run from a regular console. if it's a linux framebuffer console and you're local, it'll even use the framebuffer to draw graphics. if you're on a pure VGA console, or ssh'd from the framebuffer console, that obviously won't work, alas. 2) there is an up-to-date port in the Ports Collection (i maintain it), and DragonFly imports things from time to time (they're running a pretty old 2.2.2 iirc). nothing on NetBSD or OpenBSD but i'd love to be there, and would be happy to take PRs!