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Back in the 90s I played countless hours of the Escape Velocity series. I still drop into a Mac OS 9 emulator every now and then to get a healthy dose of nostal
by JeremyHerrman 5y ago
Back in the 90s I played countless hours of the Escape Velocity series. I still drop into a Mac OS 9 emulator every now and then to get a healthy dose of nostalgia.
I'm happy the EV torch is still going in the 2020s with Endless Sky!
- mrzimmerman 5y agoSame. I fire up Endless Sky whenever I need to scratch my Firefly itch for a bit.
- LivelyTortoise 5y agoOh man, your comment is the reason I clicked on this link. EV was amazing. Looking forward to reliving some of it!
- DavidSJ 5y agoIn that case, I’ll shamelessly plug 14 year old me’s Escape Velocity web site, which I still think is pretty good: https://web.archive.org/web/20050924134158/http://davidsj.com/ev/ https://web.archive.org/web/20050924134158/http://davidsj.co...
- JeremyHerrman 5y agoNice - great advice in there. Aside from capturing disabled ships I didn't really use escorts to trade cargo, but your freighter strategy can really rack up the credits!
- virtue3 5y agoaw shit EV is what got me into coding. I loved making stupid mods for it so much.
- btown 5y agoFun fact: For Mac OS systems, Escape Velocity's entire mod and game data system was based on HFS Resource Forks. To mod the game, you'd create massive resource forks with ResEdit and other specialized editors, placing ship graphics in resources named to avoid collisions like shŠn and d‘sc. Such a unique and absurd system. http://escape-velocity.games/docs http://escape-velocity.games/docs
- hashkb 5y agoThat was my very first encounter with anything hacking-related. Such a thrill. Before that the computer was a black box full of black boxes.
- duck_bacon 5y agoDude. Me too. One of my first, anyways. Hard to remember if it came before or after my forays into FutureBasic.
- JeremyHerrman 5y agoMe too! I cut my teeth on ResEdit and discovered weapons I never saw in the game. Total thrill!
- wlesieutre 5y agoDid you see the EVO remake in the works? https://www.kickstarter.com/projects/cosmicfrontier/cosmic-frontier-override https://www.kickstarter.com/projects/cosmicfrontier/cosmic-f... It will ship the Override scenario (Peter Cartwright was the original creator) but plans to support the data files from all three games if you have them. Other additions include a ship garage to swap between owned ships, lua scripting, and plug-in namespacing to avoid ID conflicts.
- rdtwo 5y agoNice guess it’s too late to support wish I knew about it earlier. I never got into overrides story though. It seemed like the worst story of the 3
- wlesieutre 5y agoToo late on Kickstarter but I’m sure they’ll be selling it once it’s done! If it goes according to plan you should be able to take the new engine and drop in whatever scenario you want.
- rdtwo 5y agoAny idea who wrote the story for EV nova? That story writing was masterful and I was hoping to find more games written by the same person
- wlesieutre 5y agoATMOS was Luke "Nuada" Smart Stephen "-8-" Chick Philip "particlestan" Chick Jason "Frandall" Cook Scott "Eyeya" Vardy Jarrod "wooly_mammoth" Rainsford Paul "DalSoth" Pentecost Dafydd "pipeline" Williams And this comment suggests that Luke and Jason wrote the missions https://www.reddit.com/r/evnova/comments/ez4txv/a_qa_with_luke_nuada_smart_and_dafydd_pipeline/fgleu37/ https://www.reddit.com/r/evnova/comments/ez4txv/a_qa_with_lu...