3 ms·
This engine is based off a 1990's game called Total Annihilation, Because of this, most of the fans and developers have an affinity towards the more simple grap
by Cyberdogs7 5y ago
This engine is based off a 1990's game called Total Annihilation, Because of this, most of the fans and developers have an affinity towards the more simple graphics that mimic the original game.
Also, there can be thousands of units on the map, and each projectile is physically modeled.
Not to invalidate your stance, just providing background to why it is the way it is.
- Grakel 5y agoThat sounds cool. Sorry to offend. I just picked up Patron, which reminds me of old Sierra City builders I used to love like Caesar 2, but with quite decent graphics.
- Cyberdogs7 5y agoNo offense taken! I am a big fan of both the original and SprintRTS, so I may have had bias in my writing.
- poisonborz 5y agoFor the record, the engine was written from scratch, and not based, only inspired by TA - to bring its style of RTS to true full 3D. It has compatibility/easy portability of TA maps and units though.
- Cyberdogs7 5y agoThat is a very valuable distinction. Because of this, there is a full 3d viewpoint available as well as built in LUA scripting.